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tgEmptyGround.cpp
Go to the documentation of this file.
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/*
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* Copyright © 2012, United States Government, as represented by the
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* Administrator of the National Aeronautics and Space Administration.
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* All rights reserved.
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*
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* The NASA Tensegrity Robotics Toolkit (NTRT) v1 platform is licensed
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* under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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* either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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//This Module
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#include "
tgEmptyGround.h
"
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//Bullet Physics
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#include "BulletDynamics/Dynamics/btRigidBody.h"
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// The C++ Standard Library
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#include <cassert>
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tgEmptyGround::tgEmptyGround
() :
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tgBulletGround
()
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{
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}
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btRigidBody*
tgEmptyGround::getGroundRigidBody
()
const
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{
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btRigidBody*
const
pGroundBody = NULL;
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// This should never be called
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assert(
false
);
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return
pGroundBody;
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}
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tgEmptyGround::getGroundRigidBody
virtual btRigidBody * getGroundRigidBody() const
Definition:
tgEmptyGround.cpp:41
tgBulletGround
Definition:
tgBulletGround.h:39
tgEmptyGround.h
Contains the definition of class tgEmptyGround.
tgEmptyGround::tgEmptyGround
tgEmptyGround()
Definition:
tgEmptyGround.cpp:35
core
terrain
tgEmptyGround.cpp
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