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tgBulletGround.h
Go to the documentation of this file.
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/*
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* Copyright © 2012, United States Government, as represented by the
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* Administrator of the National Aeronautics and Space Administration.
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* All rights reserved.
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*
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* The NASA Tensegrity Robotics Toolkit (NTRT) v1 platform is licensed
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* under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
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* either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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#ifndef TG_BULLET_GROUND_H
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#define TG_BULLET_GROUND_H
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#include "
tgGround.h
"
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// Forward declarations
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class
btRigidBody;
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class
btCollisionShape;
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class
tgBulletGround
:
public
tgGround
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{
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public
:
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tgBulletGround
();
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virtual
~tgBulletGround
();
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virtual
btRigidBody*
getGroundRigidBody
()
const
= 0;
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btCollisionShape*
const
getCollisionShape
()
const
;
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protected
:
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// Will take care of deleting this ourselves.
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btCollisionShape* pGroundShape;
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};
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#endif // TG_WORLDIMPL_H
tgBulletGround::getCollisionShape
btCollisionShape *const getCollisionShape() const
Definition:
tgBulletGround.cpp:48
tgGround
Definition:
tgGround.h:32
tgBulletGround
Definition:
tgBulletGround.h:39
tgBulletGround::tgBulletGround
tgBulletGround()
Definition:
tgBulletGround.cpp:35
tgGround.h
Contains the definition of class tgGround.
tgBulletGround::getGroundRigidBody
virtual btRigidBody * getGroundRigidBody() const =0
tgBulletGround::~tgBulletGround
virtual ~tgBulletGround()
Definition:
tgBulletGround.cpp:43
core
terrain
tgBulletGround.h
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