19 #ifndef TG_BOX_MORE_ANCHORS_H
20 #define TG_BOX_MORE_ANCHORS_H
32 #include "LinearMath/btVector3.h"
75 double length()
const {
return m_length; }
81 bool invariant()
const;
86 const double m_length;
89 #endif // TG_BOX_MORE_ANCHORS_H
Create a box shape as an obstacle or add it to your tensegrity.
virtual ~tgBoxMoreAnchors()
virtual void onVisit(const tgModelVisitor &v) const
tgBoxMoreAnchors(btRigidBody *pRigidBody, const tgTags &tags, const double length)