19 #ifndef TG_CRATER_GROUND_H
20 #define TG_CRATER_GROUND_H
31 #include "LinearMath/btScalar.h"
32 #include "LinearMath/btVector3.h"
47 Config( btVector3 eulerAngles = btVector3(0.0, 0.0, 0.0),
48 btScalar friction = 0.5,
49 btScalar restitution = 0.0,
50 btVector3 size = btVector3(500.0, 1.5, 500.0),
51 btVector3 origin = btVector3(0.0, 0.0, 0.0) );
107 #endif // TG_CRATER_GROUND_H
Contains the definition of class tgBulletGround.
virtual btRigidBody * getGroundRigidBody() const
virtual ~tgCraterGround()