19 #ifndef ABSTRACTMARKER_H_
20 #define ABSTRACTMARKER_H_
29 #include "LinearMath/btVector3.h"
30 #include "BulletDynamics/Dynamics/btRigidBody.h"
45 abstractMarker(
const btRigidBody *body,btVector3 pos,btVector3 color,
int nodeNumber);
51 const btVector3& getColor()
const {
55 int getNodeNumber()
const {
61 const btRigidBody *attachedBody;
63 btVector3 attachedRelativeOriginalPosition;
Definition of tgSubject class.
btVector3 getRelativePosition() const
btVector3 getWorldPosition() const